Equipment & Upgrades / PC launch release

Industrial Vacuum

The Industrial Vacuum replaces repeated hand-carrying trips with cargo collection and release. Equip it with F, right-click to suck up cargo, use the mouse wheel to select bodies or cans, and left-click to throw the selected cargo into the correct destination.

Updated 2026-10-31 · PC launch release

The Industrial Vacuum’s blue nozzle and orange body in the player’s handsOpen full-size image ↗
The equipped Industrial Vacuum in PC launch footage. Gameplay: SlackATK; game: LuisDev.

How to get it

After a sale run, enter the lit lift to reach the Skill Tree. In the cited PC launch run, the route goes from the opening punch node through Professional Yeeter, Cardio and Move It to the $40 Industrial Vacuum diamond.

What it does

Collect dead creatures from the floor and release them into the rectangular crusher hopper. Collect finished cans separately and release those into the large blue round selling tube. Buying the vacuum helps move cargo; it does not process bodies or sell cans that are still sitting in storage.

The route to the vacuum

Use the node names and connecting lines to find the route. These upgrades improve hand throwing, stamina and running before the vacuum purchase. The table records prices and effects visible in the cited launch scenes; later purchases may differ.

Industrial Vacuum’s $40 purchase card and connected green Skill Tree nodesOpen full-size image ↗
Find the vacuum-shaped diamond node. Its purchase card shows $40 in the PC launch playthrough. Gameplay: SlackATK; game: LuisDev.
Prices and effects visible in the cited launch scenes
NodeEffect visible in the scenePrice visible
Professional YeeterThrowing force: 0% → +50%$3
CardioMaximum stamina duration: 5s → 6s$8
Move ItRunning speed: 0% → +5%$6
Industrial VacuumUnlocks the vacuum for creatures, cans and other cargo that fits$40

Equip it, collect and choose the cargo

Press F to switch from your weapon to the vacuum. Aim at cargo and use the right mouse button to suck it up. Roll the mouse wheel to switch between the body and can categories; check the white arrow beside the category you want to release. F changes the equipped tool, while the wheel changes the selected cargo.

THROW, SUCK and SWITCH prompts below the vacuum’s crosshairOpen full-size image ↗
The three prompts sit below the crosshair. The table repeats their inputs so you do not have to read small HUD text. Gameplay: SlackATK; game: LuisDev.
Industrial Vacuum controls in PC launch footage
InputAction
FSwitch between the vacuum and weapon
Right mouse buttonSUCK: collect cargo
Mouse wheelSWITCH: choose the body or can cargo category
Left mouse buttonTHROW: release the selected cargo

Empty bodies into the hopper

Select the body icon, aim into the rectangular crusher hopper and use the left mouse button to throw the stored bodies into it. Check that the body count falls and that the bodies land inside the hopper. Empty loads during daylight so the machine has time to process them; the vacuum is a delivery tool, not extra processing capacity.

The rectangular crusher hopper where dead creatures must be deliveredOpen full-size image ↗
Bodies go into this open rectangular hopper. Official Steam store screenshot.

Switch to cans before selling

Suck up the cans at the machine’s output, roll the wheel until the white arrow is beside the can icon, then aim into the blue tube and throw them in. Watch for the can count to decrease and positive money feedback. If you are firing bodies at the tube, change the cargo selection before trying again.

Body and can icons, their separate counts and the white cargo-selection arrowOpen full-size image ↗
This example has five bodies selected and zero cans. Read your own counters before releasing cargo. Gameplay: SlackATK; game: LuisDev.

If the tool is not doing what you expect

Check three things in order: is the vacuum equipped rather than your weapon, is the white arrow beside the cargo you want, and are you aiming inside the correct opening? Watch the load indicator when collection stops; unload at the hopper or tube before collecting again. Cargo that falls outside the opening still needs moving.

Next steps

Day Too Short →

Upgrade Priorities →

First Sales →

Search the factory wiki →

Sources & scope

Purchase steps and controls were checked against SlackATK’s PC launch playthrough, uploaded October 31. Scenes at 04:36, 20:42–20:53 and 23:28–24:17 show the listed prices and effects. The $40 card unlocks the vacuum. Watch the vacuum purchase and first use ↗